Complex Medieval City-Builder, Lords and Villeins Launches for PC on November 10
Fulqrum Publishing and Honestly Games today announce that the lighthearted city-building sim Lords and Villeins will leave early access and launch for PC via Steam, GOG.com and Epic Games Store on November 10. The game also dons brand-new artwork and logo, to show how far it came during Early Access!
Lords and Villeins sets a lighthearted tone to the city building genre, bringing an experience that is both accessible and relaxing, but does not shy away from the complexity and richness of systems that players can discover and learn as they delve deeper and deeper in the incredibly rich and authentic simulation of medieval feudalism.
At the heart of the game lies an immersive and emotional journey, in which villagers grow, evolve, create relationships, go through struggles and challenges which shape their lives and stories in compelling ways.
At 1.0 launch Lords and Villeins will receive a hearty content update which
includes:
● Assembling The High Council and holding Town
Hall hearings
● New public celebration event
●
New ability to perform risky tax evasions
●
New Opposition Group system that can result in
noble coups and peasant uprisings
●
Personal spy with abilities to gather
intelligence and assassinate rivals
●
Gameplay modules to heavily customise game
experience
●
Overhauled trading system that significantly
improves interaction with markets
●
New underground resources with mineshafts to
mine them
●
Ability to manage storage priorities and new
tools to optimise logistics
●
Full localisation to German, French, Russian,
Czech, and Simplified Chinese
●
Steam Achievements
●
Performance optimization and fully overhauled
user interface and balancing
Key
Features of Lords and Villeins
● Unique family-management mechanic
where the player assigns plots of land to autonomous families and manages
taxation policies, production priorities and logistics.
● In-depth simulation of personal
ownership and a market economy. Villagers manage storefronts to sell surplus
goods and purchase food and material from others in a cooperative chain of
production. Prices of goods fluctuate based on supply and demand and trading
caravans facilitate import and export.
● Fully simulated procedurally
generated environment with a complex AI that can develop relationships, satisfy
their needs, daily routines and personal ambitions.
●
Immersive simulation of society
bringing social classes, clergy, criminals, high council, politics, servants,
military and more!
●
Character designer lets you fully
customize and name everyone in your ruling family.
●
160+ objects at your disposal to
build, decorate and improve your settlement.
●
53 different zones and 40
professions that can be performed by the villagers.
●
130+ resources to be used in a
fully functional production chain.
●
Number of domesticated animals and
pets and a thriving nature with wildlife.
●
Visually distinct seasons with
soundtrack of seasonal themes.
●
Fully simulated and dynamic world
with changing temperature and weather effects.
Lords and Villeins will launch for PC via Steam, GOG.com and Epic Game Store on
November 10.
For more information, visit the official Fulqrum Publishing website or follow on Facebook, Twitter and/or Steam,
or follow Lords and Villeins on Twitter. Assets for the game can be downloaded from its
presskit.