"At the Center of it All" Content Update Brings a Whole New Scenario
Instead of just one star system, the scenario starts players with a large territory of control, encircling the centre of the galaxy, however the player's reputation will decrease after every turn, so they’ll need to act fast to avoid all-out war with every other faction.
In addition to the new scenario, the content update also introduces a number of quality of life changes and fixes to the game. A full list of changes can be found below…
- Added a New Scenario, At the Center of it All to the game
- The Happiness system has been updated
- Hazardous star systems have been added to the map
- Deep Space Telescope now reveals all Colonies in the Galaxy
- Added a fail state if the Galaxy doesn't have enough colonies left (due to the player detonating them) for the player to finish the main campaign
- Added permanent space debris clouds to where units have been destroyed in combat
- Spacebar now pauses combat
- Re-selecting language now asks if the game may be restarted immediately
- Added better support for different screen aspect ratios
- Battlegroups in combat now display the plan they are following
- Video tutorials have been updated
- Fixed a bug where the Tamanin star system Hur would remain "safe zoned" from other factions even after end of the side quest
- Fixed a bug where an operative could sabotage non-existent fleet
- Ankhorum side story had a bug where some dialogue options could to lead to unintended encounters
- Difficulty options would not apply to fleets received from other factions
- Governor traits would not always be correctly visible
- Tutorials could come up in scenarios as well, this has been prevented
- Anabah could sometimes remain Colonizable even after a certain destructive event
Before you go and enjoy the new features, hop in to our Discord server so we could have a chat about the game! Also don't forget to follow our publisher on their Social Media accounts.
Have fun!